Miracles

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The following miracles are all those available at character creation.  A player is encouraged to make up their own prayers to go with each miracle that they choose.  There are two main kinds of miracles a player will have to choose from.  General miracles are those that all priests have access.  There are also a list of miracles specific to each god, and only those who follow that god may choose from their list.

Sections
General Miracles
Adaly Miracles
Ashling Miracles
Chaos Miracles
Civan Miracles
Draxuz Miracles
Freya Miracles
The Ladies Miracles
Leneara Miracles
Lilia Miracles
Mala Miracles
Marcus Miracles
Nen Miracles
Pernus Miracles
Solice Miracles
Thurn Miracles

How to read a miracle listing:

The miracle listings are organized by god and broken down into important, easy to read facts about the miracle. The following is a list of terms so that one can better understand the miracle listing.

Purchase Cost: All miracles cost a certain amount of miracle points to purchase depending on the power of its effect and the difficulty to bring that effect into being.

Casting Cost: All miracles cost a certain amount of Devotion to cast depending on the power of its effect and the difficulty to bring that effect into being.

Effect: This is a description of what the miracle actually does to its intended target.  This effect only takes place if the target is hit by the miracle.

Range: This is a description of how close or far away a priest can be to cast the miracle.  There are three main ranges that most miracles fall under.  Personal means the miracle only affects the priest.  Touch means the miracle can affect any target the priest personally touches.  Bead Bag means the priest can throw the miracle by using a bead bag as a physical representation of that miracle.

Duration: This is a description of how long a miracle effect lasts on the target.  There are three main durations that most miracles fall under.  Instant means the miracle’s effect triggers instantly and completely in a single moment.  When there is a specified time this means the miracle lasts on its target for that amount of time or until dispelled.  Dawn means that the miracle lasts on its target until the next dawn or it has been triggered.

General Miracles

Heal Limb

  • Purchase Cost: 1 MP
  • Casting Cost: 1 Devotion
  • Effect: Heals one limb wound or detoxifies one poison.
  • Range: Touch
  • Duration: Instant

Answer

  • Purchase Cost: 2 MP
  • Casting Cost: 2 Devotion
  • Effect: Priest’s god answers one yes or no question.
  • Range: Self
  • Duration: Instant

Bless

  • Purchase Cost: 3 MP
  • Casting Cost: 3 Devotion
  • Effect: Empowers one object or person for a short time. This miracle is highly influenced by the intent while casting and the views of the god.
  • Range: Touch
  • Duration: Dawn

Turn God’s Enemy

  • Purchase Cost: 4 MP
  • Casting Cost: 4 Devotion
  • Effect: Pushes God’s Enemies back
  • Range: 5 ft radius or room priest is occupying.
  • Duration: Concentration

Whole Body Healing

  • Purchase Cost: 5 MP
  • Casting Cost: 5 Devotion
  • Effect: Heals all wounds on target and detoxes all poisons.
  • Range: Touch
  • Duration: Instant

Query

  • Purchase Cost: 6 MP
  • Casting Cost: 6 Devotion
  • Effect: Priest’s God answers one question in the form of a sentence.
  • Range: Self
  • Duration: Instant

God’s Fury

  • Purchase Cost: 7 MP
  • Casting Cost: 7 Devotion
  • Effect: Pushes God’s Enemies back and deals 3 wounds to any affected.
  • Range: 10 ft radius or room priest is in.
  • Duration: Concentration

Inspiration

  • Purchase Cost: 8 MP
  • Casting Cost: 8 Devotion
  • Effect: Priest’s God gives one piece of relevant information or guides to priest to where they need to be.
  • Range: Self
  • Duration: Instant

Greater Bless

  • Purchase Cost: 9 MP
  • Casting Cost: 9 Devotion
  • Effect: Empowers one object or person with lasting results.  This miracle is highly influenced by the intent while casting and the views of the god.
  • Range: Touch
  • Duration: Undetermined

Resurrection

  • Purchase Cost: 10 MP
  • Casting Cost: 10 Devotion
  • Effect: Resurrects one target within 30 minutes of their death.  The body must be mostly intact for this miracle to work.
  • Range: Touch
  • Duration: Instant

God Specific Miracles

Adaly Miracles

Ashling Miracles

Speak to the Forest

  • Purchase Cost: 1 MP
  • Casting Cost: 1 Devotion
  • Effect: You are understood by and can understand trees. When conversing with trees, they gain a very limited intelligence so as to answer your questions, but lack the ability to draw any conclusions.
  • Range: Self
  • Duration: 5 Minutes

Poison Touch

  • Purchase Cost: 2 MP
  • Casting Cost: 2 Devotion
  • Effect: You coat your hand with a dose of magical poison that afflicts the first creature you touch.
  • The poison has no immediate effect; after 5 minutes the victim loses the ability to hear and speak. After a further 5 minutes, the target falls to the ground with completely stiff muscles. After an additional 5 minutes, they turn into a live tree.
  • Magic Acorn serve as an antidote to the poison.
  • Range: Touch
  • Duration: 5 Minutes

Tree Shape

  • Purchase Cost: 3 MP
  • Casting Cost: 3 Devotion
  • Effect: You turn into a medium sized tree with 5 HP. While a tree you cannot move, you can still see and hear, but cannot feel, taste, or smell. You are immune to most damage but can still take damage from fire, and lumbering tools. Any effect that destroys objects kills you. If killed as a tree you revert to your normal form with wounds on all your hit locations.
  • Wear a Blue and Purple headband and inform players you are a tree.
  • Range: Self
  • Duration: Dawn

Chaos Miracles

Civan Miracles

Draxuz Miracles

Freya Miracles

The Ladies Miracles

Death’s Touch

  • Purchase Cost: 1 MP
  • Casting Cost: 2 Devotion
  • Effect: Priest can throw a spell worth two points of damage.  
  • Call word: 2 Holy
  • Range: Beanbag
  • Duration: Instant

Life’s Touch

  • Purchase Cost: 2 MP
  • Casting Cost: 2 Devotion
  • Effect: Priest can heal any 1 wound and 1 poison.
  • Range: Touch
  • Duration: Instant

Refresh

  • Purchase Cost: 3 MP
  • Casting Cost: 2 Devotion
  • Effect: Grants target 3 wind
  • Range: Touch
  • Duration: Instant

Weaken

  • Purchase Cost: 4 MP
  • Casting Cost: 4 Devotion
  • Effect: Removes 3 wind from target’s pool. Non-mages that lose all their wind fall asleep for 5 minutes
  • Callword: Drain 3.
  • Range: Beanbag
  • Duration: Instant

True Death

  • Purchase Cost: 5 MP
  • Casting Cost: 8 Devotion
  • Effect: You destroy an undead creature.
  • Callword: Slay Undead
  • Range: Beanbag
  • Duration: Instant

Life’s Shield

  • Purchase Cost: 6 MP
  • Casting Cost: 5 Devotion
  • Effect: The priest becomes immune to the death element, Incite effects, slay effects, and does not bleed out.
  • Range: Self
  • Duration: 5 minutes

Circle of Life

  • Purchase Cost: 7 MP
  • Casting Cost: 14 Devotion
  • Effect: Heal allies within a 5 ft. radius of all wounds while you concentrate.
  • Range: Self
  • Duration: 5 Minutes

Leneara Miracles

Heartseeker

  • Purchase Cost: 1 MP
  • Casting Cost: 1 Devotion
  • Effect: Priest blesses one weapon with the ability to swing or shoot two points of damage for one strike.  Call Word: 2 Holy.
  • Range: Touch
  • Duration: Dawn

Hunter’s Scent

  • Purchase Cost: 2 MP
  • Casting Cost: 2 Devotion
  • Effect: This miracle gives the direction of a specific kind of animal of the caster’s choosing.  It will allow the caster to track the target by scent.
  • Range: Self
  • Duration: Instant

Stalkers Camouflage

  • Purchase Cost: 3 MP
  • Casting Cost: 2 Devotion
  • Effect: You blend in seamlessly with the environment around you becoming functionally invisible in a wooded environment. If you move faster one step per second, the miracle ends.
  • Wear a blue headband while functionally invisible.
  • Range: Self
  • Duration: 5 Minutes
  • Call of the Hunt

Purchase Cost: 4 MP

  • Casting Cost: 4 Devotion
  • Effect: This miracle induces fear of the caster in the target.  They feel it so strongly they must hide from the priest for the duration of the miracle.  
  • Call Word: Holy Incite Fear
  • Range: Beanbag
  • Duration: 5 Minutes

Lilia Miracles

Mala Miracles

Marcus Miracles

Night’s Resilience

  • Purchase Cost: 1 MP
  • Casting Cost: 2 Devotion
  • Effect: The priest may resist one minor magical effect.
  • Callword: Resist Simple
  • Range: Self
  • Duration: Dawn

Beacon of the Night

  • Purchase Cost: 2 MP
  • Casting Cost: 2 Devotion
  • Effect: You generate magical light (represented by a flashlight). Magical effects in this light glow.
  • Range: Self
  • Duration: 20 minutes

Might over Magic

  • Purchase Cost: 3 MP
  • Casting Cost: 4 Devotion
  • Effect: You end a moderate spell
  • Callword: Dispel Moderate
  • Range: Touch
  • Duration: Instantaneous

Might of the Mage

  • Purchase Cost: 4 MP
  • Casting Cost: 4 Devotion
  • Effect: The target may immediately memorize an additional spell. This additional spell does not count towards the maximum wind the mage can have memorized.
  • Range: Touch
  • Duration: Instantaneous

Natara Miracles

Hide Item

  • Purchase Cost: 1 MP
  • Casting Cost: 1 Devotion
  • Effect: Priest may bless non-living item with invisibility and intangibility for a day or until the priest sleeps (willingly or not). The priest can see the item.
  • Range: Touch
  • Duration: Dawn

Slip of the Tongue

  • Purchase Cost: 2 MP
  • Casting Cost: 1 Devotion
  • Effect: The priest is able to trick any kind of truth-seeking spell, miracle, power, or concoction for three questions.
  • Range: Self
  • Duration: Dawn

Natara’s Charm

  • Purchase Cost: 3 MP
  • Casting Cost: 3 Devotion
  • Effect: Priest can make themselves seem trustworthy to a single target for the duration of the miracle.  
  • Callword: Holy Charm
  • Range: Touch
  • Duration: 5 Minutes

Hide

  • Purchase Cost: 4 MP
  • Casting Cost: 4 Devotion
  • Effect: The priest can bless any one item or person with invisibility and intangibility for the duration of the miracle. The priest can sense the subject of this miracle.
  • Range: Touch
  • Duration: 5 Minutes

Disguise

  • Purchase Cost: 5 MP
  • Casting Cost: 5 Devotion
  • Effect: You can change the appearance of yourself or an inanimate object you touch to look, smell, feel, sound, and taste different. This does not change the actual size of the target so some tests can foil the disguise.
  • Range: Self
  • Duration: Dawn

Black Blot

  • Purchase Cost: 6 MP
  • Casting Cost: 6 Devotion
  • Effect: The priest becomes undetectable to objects and detect effects.
    • You automatically resist any Identify or Inform spells.
    • You do not set off magical alarms.
    • This miracle extends to any objects in your possession.
    • Once during the duration of this miracle you can implant a 60 second memory into a subject.
  • Range: Self
  • Duration: Dawn

“Safe” Haven

  • Purchase Cost: 7 MP
  • Casting Cost: 3 Devotion
  • Effect: You are teleported to a random location somewhere on the plane; the location is not intrinsically dangerous and tends towards more nearby locations.
  • Range: Self
  • Duration: Instantaneous

Nen Miracles

Pernus Miracles

Solice Miracles

Sun’s Fist

  • Purchase Cost: 1 MP
  • Casting Cost: 2 Devotion
  • Effect: Priest can throw a spell worth two point of damage.  
  • Callword: 2 Holy
  • Range: Beanbag
  • Duration: Instant

Revealing Light

  • Purchase Cost: 2 MP
  • Casting Cost: 3 Devotion
  • Effect: You generate magical light (represented by a flashlight). You can end this miracle early to tell if someone or something is evil (as defined by Solice) by focusing the light on them.
  • Range: Line of Sight
  • Duration: 20 Minutes; see text
  • Sun Spots

Purchase Cost: 3 MP

  • Casting Cost: 3 Devotion
  • Effect: Blinds a single target for the duration of the miracle.  Call Word: Holy Blind
  • Range: Beanbag
  • Duration: 5 minutes

Armor of Righteousness

  • Purchase Cost: 4 MP
  • Casting Cost: 4 Devotion
  • Effect: Priest blesses the target with five layers of holy protection; this can be used to stop 5 wounds or 1 force.
  • Call Word: Holy Armor
  • Call Word: Deflect
  • Range: Touch
  • Duration: Dawn

Righteous Fury

  • Purchase Cost: 5 MP
  • Casting Cost: 5 Devotion
  • Effect: Grants one weapon one strike with a large amount of fire damage.  
  • Call Word: 5 Holy Fire Inflict
  • Range: Touch
  • Duration: Dawn

Circle of Truth

  • Purchase Cost: 6 MP
  • Casting Cost: 12 Devotion
  • Effect: Everyone within the room, or a 5 ft. radius cannot knowingly lie.
  • Range: 5 ft radius from the caster
  • Duration: 5 Minutes

Bond of the Watchful Judge

  • Purchase Cost: 7 MP
  • Casting Cost: 7 Devotion
  • Effect: If the target of this miracle ever willing performs the prohibited action they take 1 holy fire inflict every hour until dead.
    • If the target of this miracle is magically compelled to perform the prohibited action, they automatically resist.
    • This miracle can only affect willing targets and must be accompanied by stating prohibited actions.
    • This miracle counts as a major effect for the purposes of dispelling and resisting.
  • Range: Touch
  • Duration: Permanent

Sun’s Smite

  • Purchase Cost: 8 MP
  • Casting Cost: 8 Devotion
  • Effect: You gain the ability to strike once with such devastating power that it shatters armor and bones. This destroys all armor in the hit location and deals a wound. If this attack hits a weapon or shield, it destroys it and functions as if it hit the limb holding it.
  • Callword: Holy Siege
  • Range: Self
  • Duration: Dawn

Protection of Righteousness

  • Purchase Cost: 9 MP
  • Casting Cost: 9 Devotion
  • Effect: Grant 3 layers of magical protection to allies within 5 ft. of the priest.
  • Callword: Holy Shield Burst
  • Callword: Deflect
  • Range: 5 ft radius around the priest
  • Duration: Dawn

Aspect of the Sun

  • Purchase Cost: 10 MP
  • Casting Cost: 20 Devotion
  • Effect: The priest becomes immune to blind for the duration of the miracle.
    • The priest also gains 3 layers of magical protection that recover at the rate of 1 per hour.
    • As a touch, the priest can grant immunity to blindness for 5 minutes
    • Once during this miracle, during the day, the priest can blind everyone within range of voice for 5 minutes.
  • Range: Self; see text
  • Duration: Dawn

Thurn Miracles